Xiah's money is called Jeon. You'll need plenty of it: for potions, travel, martial arts books, and the big-ticket items like the level 60 special books.
- Hunting. Money is the most common drop in the game: roughly one kill in five drops Jeon, and stronger monsters drop more.
- Selling loot. Any shopkeeper buys your items for 40% of the item's base price (every item page in the game database shows it as Shops buy it for). That's the item's own price, not what a shop charges: a Wood Sword the Elite Weapon Shop sells for 300 Jeon still sells back for 12. Equipment you've outgrown, extra potions and spare stones all add up.
- Trading with other players (see below).
| Item or service |
Price |
| Healing Potion(S) at the Chemist's Shop |
30 Jeon |
| Town Portal Scroll at the General Shop |
100 Jeon |
| Beads to hunting grounds (Prairie to Alpine) at the General Shop |
300 to 1,800 Jeon |
| Gate Keeper travel between towns |
150 to 900 Jeon |
| Your first martial arts books at the Bookstore |
100 Jeon and up |
| Bead of Blood Castle |
75,000 Jeon |
| Bead of Accursed Ruins |
150,000 Jeon |
| Trip to Fiend Basin (Fiend Basin Manager, Prairie) |
300,000 Jeon |
| Level 60 special martial arts books at the General Shop |
1,000,000 Jeon each |
Imbuing your gear with Black, White and Red stones costs no Jeon at all, just the stones (see Stones & Jewels). JinHyun's Compound does charge a fee.
- Beads teleport you to a map's arrival point. The General Shop sells beads for the Prairie, Bizarre Rock, Volcano, Desert, Glacier, Swamp and Alpine, plus the Blood Devil Castle and Accursed Ruins beads.
- Gate Keepers in the towns take you to another town for a small fee. The fee depends on where you're going: to Prairie 150, Bizarre Rock 250, Volcano 350, Desert 450, Glacier 550, Swamp 750 and Alpine 900 Jeon.
- A Town Portal Scroll takes you back to town.
Hold Ctrl and left-click another player to open their menu, then choose Trade:
- Trade swaps items and Jeon. Both of you put in your offer and both confirm before anything changes hands, so nobody can pull a fast one.
- Pet Trade sells a pet: the seller names a price, the buyer accepts, and the seller gives a final OK. See Pets.
A trade is cancelled automatically if either of you changes maps.
Linking items in chat: while typing a message, hold Shift and click an item in your inventory. It shows up as [Item name], and anyone can hover it to see that exact item, upgrades and all. Perfect for "WTS" messages in Global chat (/g). Type [pet] to show off your summoned pet.
- The Warehouse Keeper in town stores items you don't want to carry. Your warehouse is shared by all characters on your account.
- Your inventory has four pages (I, II, III, IV). Press I and flip between them.
Coming later: personal shops (selling from your own stall with a Store Opening Tag) and offline shops aren't part of the alpha yet.
- Always read the trade window before you confirm. What you see is exactly what you'll get.
- The team will never ask for your password. Nobody needs it to trade with you.